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About this site: Doks
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On this page
Design Pattern
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Behavioral Patterns
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System Design
On this page
Design Pattern
Creational Patterns
Behavioral Patterns
Structural Patterns
Concepts
Design Pattern
#
Creational Patterns
#
Factory
An interface allows subclasses to alter the type of objects that will be created.
Builder
Use a single constructor to construct complex objects step by step.
Singleton
Ensure a class has only one instance and provide a global point of access to it.
Behavioral Patterns
#
Strategy
Define a family of algorithms, encapsulate each one, and make them interchangeable.
Observer / PubSub
Publisher updates to subscribers. Subscriber can subscribe to multiple publishers.
Iterator
Provide a way to access elements of an aggregate object sequentially without exposing its underlying representation.
Structural Patterns
#
Adapter
Convert the interface of a class into another interface clients expect.
Facade
Abstract lower-level details.
Concepts
#
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